The ‘Uncharted’ series is one of my favourite on PS3, with two high-quality installments already out there and with an ardent fanbase too, ‘Uncharted 3: Drake’s Deception’ has a lot to live up to and it delivers-just.
The game’s story focuses on it’s two main characters Nathan Drake, relative of famous explorer Sir Francis Drake, and his ‘mentor’ old friend Sully. Their relationship is probably the strongest and most human I’ve ever seen in a video game, really showing how visuals and acting have improved so much to help provide a cinematic feel. The use of cutscenes is plentiful, but never really too much, they know when to stop, and tell a thrilling story, full of big action set-pieces. However, the overall storyline feels not as strong as previous ‘Uncharted’s’ with villains seemingly being added in the middle, and then disappearing for long sections.
Gameplay still feels as fresh as ever, and remains an intriguing mixture of climbing, shooting and puzzle-solving. Climbing is more restrictive than I remember, especially in comparison to the likes of ‘inFamous’, but is still jaw-dropping at times, as cinematics see the screen pull out to reveal an immense drop if the player fails in their jump. Shooting and the variety of weapons is probably better than ever, with a wide range, and different enemy types coming out of nowhere, to provide an evolving and constantly challenging test. Puzzle-solving in ‘Uncharted’, has always been tough, however, I actually got a few this time, without having to resort to any guides online, perhaps meaning that they’re getting easier, or I’m getting smarter, who knows!
The whole thing is highly-polished and very enjoyable, but just lacks that ‘wow’ factor. Twists and turns aren’t that great and can be seen a mile off. Despite the various locations all around the world, London, Colombia and Syria just to name a few, it doesn’t totally add up. The 22 chapters vary in length and quality, with a highlight being the clever flashback of how Drake and Sully met, and the ‘alternative’ angle of the same chapter again, as a result of a crucial plot point which I won’t reveal. Another reason why I feel this way, is that, as the developers have said they’ve tried to focus on making the multiplayer as important and ‘cinematic’ s the single-player. As I got this on rent, there was no online pass, and unless I paid £7.99 I wasn’t going to get a chance to play online, so I didn’t!
It’s not the best ‘Uncharted’ game at all, I’d say that goes to the second, but it’s still a must-buy for fans of previous games, and still remains one of the better franchises on the Playstation.